Role Overview
We're looking for a Unity XR Developer to build immersive VR, MR, and AR applications, simulations, and training experiences. You'll work on real-world XR solutions for enterprise clients using the latest Unity and OpenXR technologies.
Responsibilities
- Develop immersive XR applications using Unity (C#).
- Build interactive simulations, training modules, and real-time 3D experiences.
- Integrate and work with OpenXR, Meta XR SDK, and XR Interaction Toolkit.
- Optimize applications for Meta Quest and other OpenXR-compatible devices.
- Collaborate with designers, 3D artists, and backend developers to deliver high-quality XR solutions.
- Debug, profile, and optimize performance for standalone headsets.
Requirements
- 1–3 years of experience in Unity (C#) development.
- Hands-on experience with OpenXR, Meta XR SDK, XR Interaction Toolkit, and Quest deployment.
- Experience building VR/MR/AR applications, simulations, or interactive experiences.
- Good understanding of 3D mathematics, physics, UI/UX, and performance optimization.
- Familiarity with Git and Agile development workflows.
Nice to Have
- Experience with Photon/Fusion, multiplayer XR, or networking.
- Knowledge of AR Foundation, hand tracking, passthrough, spatial anchors, or mixed reality features.
- Experience integrating REST APIs or AI/ML services into Unity applications.
Skills
- Unity
- C#
- OpenXR
- Meta XR SDK
- Git